One of the best aspects of the XCOM games, going back to the first title, is the ability to salvage and examine alien technology. Advancing through the research tree not only unlocks newer weapons, armor, base facilities, and tools, it was also the vehicle through which players advanced the st
Along with the graphics come crisp animations that your team performs in the midst of combat. The movements and special moves, such as executions, make the combat cinematic. Plus, the entire story is delivered through beautiful cutsce
Although Gears Tactics does an excellent job of appealing to the genre lovers, it suffers considerably in terms of breadth. Apart from the cut scenes, missions, and the rewards for executions, there is very little to talk about once the shooting st
When it comes to tactical options on the battlefield, Gears Tactics is better than XCOM 2 . Both use the AP (action point) system. Soldiers basically have a set number of action points with which to perform actions. Moving a set distance, using a weapon, or activating a special ability typically cost one AP. Sometimes there are restrictions, like not being able to fire a heavy weapon after moving. Gears Tactics gives each soldier three APs, as opposed to XCOM ’s two. The overwatch action is also much, much better in Gears Tacti
However, when soldiers can be killed any time, it can be frustrating that dozens upon dozens of missions will level them into only slightly stronger versions of themselves. If you want to max out a specific soldier's skill, you basically have to focus all your leveling into that skill to have any cha
One good example, according to players, comes as a result of closing emergency holes using grenades. The game freezes and crashes in some cases. To avoid this, players have come with weird solutions like not touching anything for a few seconds when it starts hang
Sending troops to execute downed enemies not only provides a nice visceral animation to satisfy a player's bloodlust, but it also fires up your team, giving squad-mates more action points, which are required to perform, well, actions. Stomping a locust's head into the ground just might be the tactical move you need to win a large bat
Emergence Holes are equal parts terrifying and wonderful. Sure, they spawn enemies that can attack the player right away. But if the player has a Heavy with a knock-back perk or even just explosives, they can force a Locust back down the hole, killing it instantly, even if it has full hea
If anyone is used to playing XCOM or Darkest Dungeon or any other tactical RPG , it may seem vital to heal the downed soldiers as soon as possible in battle, lest they develop some permanent negative trait. That’s not the case in Gears Tactics tho
Completing research on a new piece of technology gives players a sense of being one step closer to winning the war against the alien invaders. Gears Tactics doesn’t have a research system, and instead uses a more character driven system for story advancem
The Railgun needs to be charged before firing and hence it's important to fill the gun with enough ammo beforehand. The gun doesn't have a feature to use a long-range scope and can not be charged at multiple targets at the same time, therefore the best use of the gun is for killing enemies in a short-range. With this short gun on hand, the player can beat the enemies with its fast killing sp
On the flip side though, enemies can do the same. If one of the characters falls down one of these holes, they'll be lost for good, or players will have to reload a previous checkpoint if it’s a main character . There are definite benefits for getting close to the holes, and for keeping some dista
The Cryo Cannon is a scientific instrument that forms a gaseous chemical that freezes the target and kills them eventually in the end by shattering them to pieces. It is the most commonly used weapon in Gear Tactics . The larger and high-level enemies take more time to freeze and many hits to shat
In the modern XCOM games, soldiers get new abilities when they advance in level (rank). This "perk" system works well, but characters can go from weak to overpowered after advancing only one rank. Gears Tactics multiplayer Tactics uses a similar system, but the number of perks is greatly increased over what XCOM offers. The perks in Gears Tactics are not only more numerous, they also allow for more varied tactical options on the battlefield. This helps soldiers seem more unique and allows players to make soldiers more suited to a specific task or tac
Gears Tactics automatically assigns which characters go in which order. But this is more of a suggestion than a steadfast rule. As long as it’s the player's turn, they can move and use action points for whichever character they w
Speaking of bullet penetration, keep in mind it’s a double-edged sword. Grenades can damage friendly units if they’re too close to the point of impact, but so can every other attack, a fact players might learn the hard way if you have a unit on overwatch and they hit one of your soldiers who’s behind a moving en