However, it's not too long after we see the honorable man John is under all of his shortcomings. He is rescued and nursed back to health by Bonnie MacFarlane, a fierce and proud rancher, and John goes out of his way to repay his debt to her and her fam
As we've mentioned earlier, Gloria was the old con-artist that Dutch and Arthur encountered at some point in Guarma to free Javier. Given that both Arthur and Dutch arrived on the same day in Guarma, there's almost nothing to tell about how Dutch connected through
So, where does this beautiful Guarma island actually located? Besides the fact that it's the 'second island east of Cuba,' there aren't so many official details we can dig out. Many fans believe that it was based on Puerto Rico or Guayama due to its tropical resemblance, but as long as there is no official explanation from Rockstar, fans can only theor
Much like Sadie Adler of Red Dead Redemption II , Annie Stoakes was just an ordinary cattle-ranching girl. Everything went according to her plan up until Governor Griffon wanted to own her ranch. One day, she just came home from the bank where she met Red Harlow to find out that her farm was deserted. Annie managed to kill some of Griffon's bandits that had stayed behind, and she was more than eager for reve
When his job is done, and he hunts down the last of his former partners in crime, it seems that John is finally given a chance at redemption he has longed for. His reunion with his family isn't as storybook as he might have ho
Angelo Bronte talks about Fussar visiting the city frequently for prostitution and other sinful deeds. Players not only take down Fussar but manage to liberate an entire island of slaves from under his hateful and bigoted cont
When we first meet John, he's just a rough and tumble cowpoke who gruffly shouts out the name Bill Williamson. He tries to give his old pal a chance to surrender peacefully, an act that is honorable and foolish in equal measure, before getting shot for his trouble. As a player, that's all the motivation we need. We are looking to reunite with our family, and some dude just shot us. It's video game soundtracks
John Marston did everything Edgar Ross asked him to do. For his actions, he was supposed to receive a pardon for his past. But John knows all to well that the past can't be killed, and in the end, it catches up to us
In my playthrough, John was an honorable man in search of redemption nearly as much as he was searching for his family. He was striving to not only reunite with them, but to prove to himself that he deserved that reun
However, some fans still have questions upon finishing this chapter. So, on the following list, we're exploring some of the unanswered questions about Guarma and present the most reasonable explanation behind t
However, a week before the arranged execution date, the protagonist's wagon was intercepted by a group that wanted to set the protagonist free. As a way to repay the favor, the protagonist is tasked with finding the murderer of Phillip LeClerk by his widow, Jess
The narrative thrust of the Red Dead Redemption is the John is being forced by the Bureau of Investigation head Edgar Ross to hunt down his former associates from his time as a member of the Van der Linde g
It's safe to say that the Guarma chapter on Red Dead Redemption 2 is the game's strangest-yet-most-aesthetically-beautiful chapter. Before reaching Guarma, you've spent hours surviving the lifestyle of an outlaw , dealing against enemies pulling you down from every direction, and the crummy life of New Hanover & Lemoyne. It's nice to have a change of pace with a refreshing sight of this beautiful tropical island. On this sugar plantation island, Arthur helped rebels fight off Alberto Fussar's dictatorship before the gang headed back to Amer
Updated on February 2, 2024, by Ritwik Mitra: Many side quests in Red Dead Redemption 2 are pretty easy to find, but the same can't be said for others. Some side quests can be a pain to uncover, making it important for players to explore the map thoroughly and listen attentively to any conversations happening in the distance. This can help them find certain activities and missions that wouldn't be possible to complete otherwise, which is particularly useful for those who want to discover as many things as possible in their Red Dead Redemption 2 playthro
While many players will find this mission, the next couple of times Marko is encountered, he is located high up in the mountains, almost on the edge of the map. Players who don't venture this far to check out the awaiting question mark will miss out on one of the strangest and most electrifying missions in the g
One of the coolest and most often-overlooked missions is "A Bright Bouncing Boy," which can be started once players reach Saint Denis. There, just north of the Horse Stable on the edge of town, players will encounter a man named Marko Dragic. The inventor is being called a fraud by some strangers and enlists Arthur's help to prove them wrong, roping players into a fun mini-game where they must pilot a remote-controlled b